The Touch Manager is responsible for detecting touch gestures made on the target device. It will also simulate them, if in the Editor, by reacting to the mouse gestures.
It can detect the following gestures: Tap, Long Tap and Swipe
Tap Gesture: is similar to a click, but it can be detected on any UI component, 2D object or 3D object.
Long Tap Gesture: is similar to a long click (or long press), but it can be detected on any UI component, 2D object or 3D object
Swipe: it can be detected in 4 directions (Left, Right, Up and Down) or it can be detected in 8 directions (Left, UpLeft, Up, UpRight, Right, DownRight, Down, DownLeft), on any UI component, 2D object or 3D object.
debug: prints debug messages related to detected gestures at runtime
Min Swipe Length: the minimum swipe distance to be considered a swipe
Long Tap Duration: time period for a finger to be touching the target device, in order for the tap to be considered a long tap (long press)
use eight directions: sets if the TouchManager should detect swipes on eight or on four cardinal directions